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Case File 05

Google
Prism

The barrier wasn't colour. It was the embarrassment of asking.

A mobile tool for people with colour vision deficiency: camera colour detection, screen filters and pattern cues, built on Material Design 3 with Gemini. Designed for the student who still thinks he's just “careless”.

Course
Design for Special Needs
Role
Solo — research, ideation, UI, testing
Methods
Interviews · empathy & journey maps · affinity · think-aloud
System
Material Design 3 · WCAG 2.2 · Gemini
01Cold open
“It feels like colours play tricks on me, so I stop trusting my own eyes.”
Arjun, 20 · transportation design student · deuteranopia

Arjun buys only blue and black clothes. He labels his colour pencils. He memorises hex codes. He skipped colour theory class.

None of that shows up as a “disability” in a classroom. It shows up as a student who seems slow, double-checks everything, and won't ask for help — because asking means admitting it.

02The scale of it

Common. Under-diagnosed. Discovered late.

0%
of Indian men have some colour vision deficiency
0.5% of women
0%
unaware of their condition until screened
NEET-UG study, 52 of 2,000 candidates
~75%
of cases are red–green (deuteranopia)
So that became the primary persona
₹25k+
for EnChroma glasses
The best-known fix is a luxury

Screening in Indian schools is rare, so most people find out between Class 10 and college — exactly when diagrams, charts, lab work and UI tasks get serious. Existing tools are either medical (Ishihara books), desktop-only (Color Oracle), or complex browser plugins.

03Feel it first

Here's what a red/green status chip looks like to Arjun.

Payment failed
Payment done
Visited link
New link

Colour only, no labels — the way many status chips, heatmaps and link states actually ship. Turn on deuteranopia and try telling them apart.

04Shopping for a shirt

The emotional curve of one ordinary task.

01 · Awareness
Browses shirts online
“Is this the colour I think it is?”
02 · Comparison
Zooms in, reads reviews
“I should ask someone.”
03 · Decision
Sends a screenshot to a friend
“Why can't I do this alone?”
04 · Purchase
Buys black or blue. Again.
“At least this won't go wrong.”
05 · Reflection
Avoids shopping alone
“Shopping alone is stressful.”
Says

“Is this brown or green?” · “I don't know my colours.”

Thinks

“People will think I'm careless.” · “Why can't I trust my eyes?”

Feels

Embarrassed · left out · insecure about design skills · slow

Not “detect colours”. Help people interpret them — without relying on hue alone.

How might we help CVD users confidently interpret colours across digital and real-world contexts, without having to ask someone else?

05The decisions

Three features. One rule: never colour alone.

Decision 01 · Your call

How should Prism tell Arjun what colour he's looking at?

What I saw
Interviewees trusted whoever named a colour for them — “if someone tells me it's pink, I believe them.” Lighting changed what the camera saw.
What would you do?
🔒 Make your call to reveal the design
Decision 02

Answer the next question: “what goes with it?”

What I saw
The journey map broke at Decision, not Detection — Arjun still sent screenshots to friends to ask if things matched.
What I chose
Every detection ends with Best Contrast Pairings (white, black, navy) and an Ask Gemini button for context questions like “does this go with khaki?”.
Why
Identification alone still leaves him dependent. Pairing suggestions remove the reason to ask a friend at all.
Decision 03 · Your call

Many users don't know they have CVD. What earns the third feature slot?

What I saw
Many users don't know they have CVD. A “Designer Toolkit” served a tiny audience and was hard to build.
What would you do?
Hue sort · self-awareness

Arrange the tiles from first to last. Red–green confusion shows up as swaps in the middle — the user sees it themselves, privately.

🔒 Make your call to reveal the design
06Think-aloud test

What the tester said — and what changed.

One participant with CVD completed three tasks: detect a colour, enable a screen filter, play the hue game.

They appreciated a UI that didn't lean on colour, and the illustration on the home screen. They asked for more lighting guidance — and for dark mode, because black-on-white strained their eyes.

Most telling: they said they felt empowered, not embarrassed. That was the real brief.

Next iteration
  • Dark mode as default option
  • Back and help buttons more prominent in Camera Mode
  • Voice output for colour names
  • Real-time contrast warnings
  • More pattern variations
  • Future: browser extension · Google Lens integration

Honest limit: one participant. The direction is validated; the details need a proper round with 5+ users across CVD types.

What this project taught me
Accessibility isn't a filter you add. It's making sure meaning survives when one channel fails.
Post-credits · Next in the archive
District →
End credits
Let's make
the sequel.
Directed by
Lakshya Khanna
Research
Lakshya Khanna
Interaction design
Lakshya Khanna
Based in
Gurugram, India
Studying at
UPES School of Design
Now casting
UX & interaction roles, 2027
Directed by
Lakshya Khanna
Research
Lakshya Khanna
Interaction design
Lakshya Khanna
Based in
Gurugram, India
Studying at
UPES School of Design
Now casting
UX & interaction roles, 2027
© 2026 Lakshya Khanna. No pixels were harmed. Stay for the post-credits scene: ↑ ↑ ↓ ↓ ← → ← → B Alakshyakhanna2004@gmail.com

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