It's a Sunday afternoon. You decide to make white sauce pasta.
You find a decent YouTube video, prop your phone against the wall and start cooking. For two minutes, it works.
Then the oil heats up. The next step is already gone. You reach for the phone with greasy hands, unlock it, rewind, watch ten seconds again. The sauce thickens faster than expected and now you're guessing.
By the end your neck hurts. The pasta is okay. The experience was not.
12 interviews. One kitchen, filmed with no instructions.
What kept coming up.
Nobody called it broken. “Pause, play, pause, play” was simply how cooking with video works. That normalisation was the real signal.
“I don't really listen to audio, I just watch what they're doing.” Voice-only guidance was off the table.
“If I'm cooking two things, I just stop following the video.” The guidance fails exactly when it's needed most.
Before choosing the exciting option, we tried to kill it.
Users watch, they don't listen. Audio gets lost in kitchen noise and can't show what “golden” looks like.
Bigger screen, same problem. Any screen pulls eyes away from the pan.
Too small for quantities and timing — and your wrist never stops moving.
You're still holding a screen. Defeats the purpose.
Guidance appears where the eyes already are. Hands stay in the kitchen.
An interface designed to disappear.
Mid-stir, what should the lens show?
Hands covered in oil. How does the cook ask for the next step?
Prove the feeling without the hardware.
Watch it the way the cook sees it.
The first-person concept film: making poha with YourS'ous on the lens. Every overlay appears when asked — “show me the ingredients”, “next step”, “switch to video recipe” — and fades once the cook's eyes go back to the pan.
What this project hasn't proven yet.
Nothing was tested on the actual glasses. This is the single biggest limitation.
Wake-word voice needs testing with oil sizzling and fans running.
EMG accuracy with wet, constantly moving hands is unproven.
Size, position, contrast and timing can only be settled through real use.
Next: 5 cooks, a real dish, on real hardware — measuring error rate, task completion and mental load against the phone baseline we already filmed.






