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Case File 01
Launch countdown

Taking the UN out of ORGANISED

A service design project for an art studio

An independent framing and art studio in Gurugram, run hands-on by the people who make the work. Every order, bill and client conversation passes through them. I designed a buyer website and a workshop app — and spent as much effort deciding what not to build.

Role
Solo — research, service design, IA, hi-fi
Type
Service design · minor project
Deliverables
Buyer website · workshop dashboard · blueprints
Status
Hi-fi done · usability testing next
00Status · work in progress
Doomsday clock · Art gallery
Launch day is coming
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Months
:
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Days
:
--
Hours
:
--
Minutes
:
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Seconds
Road to launch4 / 8 stages done
✓ Research & growth barriers
✓ Service blueprints
✓ IA & task flows
✓ Hi-fi website + workshop app
● Usability testing
Implement changes
Blueprint v2
Launch
01Cold open

Made by hand. Run by hand, too.

0+
years making art
1–3
people do everything
Orders, bills, calls, framing
0+
pieces in the artbook
0
art types
3D, canvas, illusion, tech art

The brief sounded simple: help an independent studio grow.

Before designing anything, I asked a different question — to the owner, and to other craft and maker shops: what actually stops businesses like this from growing? Fear? No time? No money? Or a choice to stay small?

“How might we help the workshop sell beyond exhibitions, without adding work to the people who make the art?”
The reframed brief
02The investigation

Seven barriers — in the owners' own words.

01
Fear of risk
Losing money or reputation.
“Agar loss ho gaya toh?”
02
Time trap
The owner does everything.
“Sab kuch mujhe hi dekhna padta hai.”
03
Skill gap
Marketing, pricing, digital.
“Online ka mujhe nahi aata.”
04
Trust in help
Can't find workers they trust.
“Kaarigar milte nahi, mile toh tikte nahi.”
05
Money & cash flow
No capital, late payments.
“Paisa phasa rehta hai.”
06
Tool mismatch
Apps feel built for big companies.
“Yeh sab badi companies ke liye hai.”
07
Content with size
Small is a choice, not a failure.
“Itna kaafi hai.”
WHY #7 MATTERS MOST
If owners don't want to grow, the brief shifts from “growth” to “less stress at the same size”.
03Asking why five times

The root cause wasn't marketing. It was discomfort.

WHY 1
“Customers don't come”
WHY 2
“No one knows us”
WHY 3
“I don't advertise”
WHY 4
“I don't know how”
ROOT CAUSE
“It feels like showing off”

I mapped likely causes on a fishbone — people, process, tools, buyers, materials, mindset — and tested each in interviews. Every branch led to the same head: making time leaks away, and sales stay small.

So a “growth” product with ads, CRMs and dashboards full of numbers would fail here. It adds work and asks a man who finds self-promotion awkward to self-promote. The product had to give time back first.

04Others have hit the same wall

Four Indian cases. Four principles I took from them.

India's missing middle
95+

of every 100 Indian firms are micro; only 4% of MSMEs get formal finance.

Design can't fix capital. It can give owner-led studios back the hours they lose every day.
Amazon Karigar
~12

of about 6,000 Kutch artisans actively sell on Amazon Karigar.

Mass marketplaces don't fit made-to-order craft. Own the channel; show true size.
Artisans & e-commerce
20%

of 2,000+ handicraft workers have had any digital selling training.

If a tool needs training, it won't get used. Plain words, few steps.
Khatabook
1M

daily users, mostly by word of mouth — Khatabook copied the paper bahi khata.

Digitise the habit they already have. The diary becomes the timeline.
05Service blueprint

Seven moments where the service breaks — and what replaces each one.

Discover
Ask
Choose
Order & pay
Making
Follow-up
Delivery
Today
Sales depend on exhibitions and referrals
Every enquiry pulls the owner off the bench
Buyer can't picture it on their wall
The order lives in a diary — easy to miss
Material runs out mid-order
“Kab tak?” calls eat making time
No record of what was promised
Proposed
Open every day; made to order, nothing bought up front
Fit answered on the site before buying
See it on your wall + compare side by side
Captured once at checkout; lands on the dashboard
Low stock flagged before it stops work
One tap moves a stage and texts the buyer
Track page with a photo at every stage
The most important design decision: what to leave out.

A studio built around craft shouldn't have to maintain features it doesn't need. Every cut below removes a job from someone who'd rather be framing.

06Scope as a design decision
IN
Orders through the website only

One place for every order. Exhibitions come later.

OUT
No WhatsApp

Updates go by SMS, email and in-app — nothing lives in a personal chat.

IN
Materials, not money

The admin tracks stock and supplier bills, not accounts.

OUT
No payment checking

The owner never reconciles payments inside the app.

OUT
No customers section

Each order already carries what the workshop needs.

IN
Plain language

Every label written in the studio's own words.

07The decisions

Two products, one rule: remove work before adding features.

Decision 01 · Your call

Buyers keep calling to ask “will it fit my wall?” What do you build?

What I saw
Buyers ask for more photos, then guess. Every enquiry pulls the owner off the bench. Art is hard to buy online because you can't see it on your own wall.
What would you do?
🔒 Make your call to reveal the design
Decision 02

A shop that's open every day — and lets the art carry the colour.

What I saw
Sales waited for the next exhibition. Buyers found the studio only by referral.
What I chose
A shop of 56 pieces filtered by type, size and shape, 12 at a time, with quick view and a compare tool that lines up three pieces like phone specs. Monochrome UI with one accent (Moonlit Silk) so the pieces stand out.
Why
The interface should behave like a gallery wall: quiet, so the work is loud. Checkout works as a guest with a phone code — no password to remember.
Decision 03 · Your call

The owner runs the accounts on a laptop. What should the admin dashboard be?

What I saw
Orders lived in a diary. “Kab tak?” calls interrupted the bench. The owner keeps informal accounts on a laptop.
What would you do?
🔒 Make your call to reveal the design
Decision 04

Snap the bill. Stock updates itself.

What I saw
Material ran out mid-order. Supplier bills sat in a file. Nobody had time to type rows into a ledger.
What I chose
Photograph a supplier bill; the app reads items, sizes and quantities; the owner fixes anything misread; stock updates and low items move to a buy list. If a bill can't be read, it falls back to “Add by hand”.
Why
Zero training: the action is one he already does — keep the bill. I tracked materials, not money, so the admin never turns into accounting software.
08What's next

Test the tasks people repeat most — not the ones that demo well.

Every task got a frequency score (1–5) and a criticality score (1–3). The rule: test everything done daily or more, plus anything where failure loses an order.

5 buyers and the workshop team, each on their own laptop over Google Meet, 45 minutes. Measured: task success, time on task, wrong turns, ease (1–7), SUS (target 68+) and issue severity 0–4. Fix severity 3–4 first, retest only what changed.

Buyer tasks
T1 Find a gift for a friend's new flat
T2 Check delivery to a pincode
T3 See it on your wall
T4 Buy it as a gift, with a note
T5 Pay by UPI
T6 Track the order
Workshop tasks
W1 Sign in and pick who's working
W2 See what needs doing today
W3 Move an order on, notify the buyer
W4 Find the late order
W5 Add low stock to the buy list
W6 Log a supplier bill by photo
What this project taught me
The best feature I designed was the list of things I didn't build.
Post-credits · Next case file
BookPod →
End credits
Let's make
the sequel.
Directed by
Lakshya Khanna
Research
Lakshya Khanna
Interaction design
Lakshya Khanna
Based in
Gurugram, India
Studying at
UPES School of Design
Now casting
UX & interaction roles, 2027
Directed by
Lakshya Khanna
Research
Lakshya Khanna
Interaction design
Lakshya Khanna
Based in
Gurugram, India
Studying at
UPES School of Design
Now casting
UX & interaction roles, 2027
© 2026 Lakshya Khanna. No pixels were harmed. Stay for the post-credits scene: ↑ ↑ ↓ ↓ ← → ← → B Alakshyakhanna2004@gmail.com

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